Vector2 location = new Vector2(400, 300);
int pathIndex = 1;
...
if (pathIndex == 1 && location.Y >= 100)
{
location.Y--;
if (location.Y == 100)
pathIndex = 2;
}
if (pathIndex == 2 && location.X <= 700)
{
location.X++;
if (location.X == 700)
pathIndex = 3;
}
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